![]() Video DX9/DX11/GL dlls are no longer required for compiling shaders. Shader compiler is now in it’s own DLL.Data compilation is now in a separate DLL – CompileWin.dll – this can be swapped out for other platforms (consoles, mac, linux, etc).OpenGL is now supported (but isn’t currently being released with the PC version).Math library can now be compiled without the need for SIMD instructions.Any mods with custom materials will need to be modified to point to the new shaders and/or use SRSL.All materials now use custom shading language SRSL instead of HLSL.Memory usage allowance has been increased to 1 gigabyte, which should allow for larger mods.Resource files can be in UTF8, USC2, UTF16, big and little endian.There is also a new modkit, available here: Note: Past experience has shown that it may be better (future-safe) to download the full installer from Humble or GOG, not just the patch from the site. If you bought on GOG.com, you’ll have to log in your GOG account and download it. If you bought on Humble Store, log into your humble account download the new version, or use this tool: Just unzip it into the directory where Banished is installed. ![]() If you want, you can patch from 1.0.4 to 1.0.5 manually (the non-steam version).
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